Forget Gaming: Why the Metaverse Has Its Real Application in B2B — Photo by Travel Singularity

While the media focus has primarily been on the B2C space, B2B Metaverse has many potentials and offers several benefits to businesses. The B2B Metaverse differs from the B2C Metaverse in several ways, including user base, goals, services offered, revenue models, and data privacy concerns. While the B2B Metaverse is gaining traction, it is still in its early stages and requires more development. However, as technology and infrastructure continue to evolve, more and more businesses will explore the potential of the B2B Metaverse to drive business growth. This article will explore the advantages of the B2B Metaverse and explain how it differs from the B2C space.

The Benefits of B2B Metaverse

B2B Metaverse is a digital platform where businesses can connect, collaborate, and transact. It offers an innovative way for companies to showcase their products and services, conduct meetings and events, and build brand recognition and engagement.

The benefits of the B2B Metaverse are numerous:

  1. It allows for increased collaboration and communication, as virtual workspaces enable remote teams to collaborate in real-time, and virtual events provide opportunities for attendees to network and interact with each other.
  2. It expands reach by connecting businesses with other businesses worldwide, creating virtual booths, presentations, and interactive experiences that engage customers and improve brand awareness.
  3. It enhances customer engagement by creating more engaging and interactive customer experiences, offering virtual storefronts, event spaces, and customer service areas, and hosting virtual events such as product demonstrations, workshops, MILEs, or concerts.
  4. It enables businesses to host virtual and online events accessible to a broader range of attendees, cost-effective, and customizable.
  5. It improves efficiency by reducing the time and resources needed for traditional business interactions, providing virtual product demonstrations, and facilitating virtual negotiations and collaboration.

Differences and Similarities

The B2C and B2B Metaverse ecosystems differ in several ways. Firstly, the B2C Metaverse primarily focuses on serving individual consumers, while the B2B Metaverse focuses on helping businesses. Secondly, the goals of the B2C Metaverse ecosystem are mainly to provide immersive and entertaining experiences for users. In contrast, the B2B Metaverse is designed to provide functional and efficient solutions for businesses. Thirdly, B2C Metaverse ecosystems offer a more comprehensive range of services, including social networking, gaming, virtual commerce, and entertainment. On the other hand, the B2B Metaverse ecosystem typically offers more specialized services, such as virtual collaboration tools, training and education platforms, and remote work solutions. Fourthly, the revenue models for B2C Metaverse ecosystems typically revolve around advertising, virtual commerce, and subscriptions. However, the B2B Metaverse ecosystem focuses on enterprise solutions, software licensing, and consulting services. Finally, in the B2C Metaverse ecosystem, data privacy and security are significant concerns due to many individual users. In the B2B Metaverse, data privacy and security are still a concern, but more measures are generally in place to protect sensitive business data.

It's"Meta-Winter," But Only For B2C

There are several reasons why the B2B Metaverse is gaining traction while B2C is currently in a "winter" state:

  1. The B2B Metaverse ecosystem is currently more developed than the B2C Metaverse ecosystem. The technology and infrastructure needed to support enterprise-level applications are already in place, whereas the B2C Metaverse is still in its early stages.
  2. The B2B Metaverse relies on more advanced and complex technology than the B2C Metaverse. This technology includes VR, AR, and 3D modeling, which are all still evolving and improving. B2C applications, on the other hand, may only require simple 2D interfaces, which are less complex and easier to develop.
  3. B2B applications typically have more practical and utilitarian use cases than B2C applications. For example, B2B applications can be used for remote training, collaboration, and product demonstrations with tangible business benefits. B2C applications, on the other hand, may focus more on entertainment and leisure, which is less essential.
  4. B2B customers may have higher expectations for quality and functionality than B2C customers.
  5. B2B customers may be willing to pay more for advanced features and functionality, whereas B2C customers may be more interested in price and ease of use.

Platform Owners, Content Creators, and Enterprise Users

Regarding the relationship between orchestrators (platform owners), content creators, and enterprise users, there are pros and cons to platform owners also serving as content creators in the B2B Metaverse. On the one hand, producing their content gives platform owners greater control over the quality and consistency of the experiences they offer to users. It also allows them to tailor content to the platform and generate additional revenue streams. On the other hand, relying solely on in-house content may limit the diversity of experiences available to users and stifle innovation. It can also lead to conflicts of interest that could harm the user experience.

Follow The Money

Another difference between B2C and B2B metaverse platforms is the revenue cut and support platform owners provide. B2B platforms usually offer more personalized support and lower revenue cuts than B2C platforms. This is because B2B platforms often have a smaller user base and generate revenue through long-term business partnerships. To maintain these partnerships, B2B platforms often offer customized solutions, dedicated account management, and lower revenue cuts. B2B companies have a more focused approach to the Metaverse, developing solutions that solve specific problems for their clients. B2B enterprises have a more direct path to revenue in the Metaverse, providing services to their clients and charging for them. They have established relationships with their clients, which helps them navigate the Metaverse more effectively. B2C companies, on the other hand, need to find a way to understand their audience better, monetize their offerings, build trust, and create content that resonates with them.

Solving Real Problem In A Virtual World

The Metaverse offers several powerful ways for B2B companies to use Web3 technologies, such as collaboration, digital twins, and simulation. B2B enterprises can provide real customer support virtually, enhancing first-touch experiences to loyalty programs. Artificial intelligence can pave the way for lower customer acquisition costs, and the Metaverse offers a new chance to build first-party relationships. Metaverse B2B use cases show that Web3 can already produce gains for companies. Metaverse brand collaborations offer opportunities for companies to promote their products and services. Metaverse advertising allows companies to rent digital billboards to promote their offerings during events where they can target a larger audience. Metaverse product showcases, and sales can showcase new products and run demonstrations, allowing customers to explore digital goods and services and make purchases. Metaverse rewards can offer clients, partners, and shareholders unique assets, special tokens, and gated content. Metaverse relationship development can help companies develop stronger bonds with their customers and partners, creating virtual 3D spaces to expand their business presence in the Metaverse. Lastly, the Metaverse is also a great place to develop a company's network and reach out to potential expert employees.

Conclusion

In summary, the Metaverse offers numerous benefits to B2B companies, from promoting their products and services to developing stronger relationships with customers and partners and recruiting new talent. While the Metaverse is still in its early stages, B2B companies should conduct experiments to become familiar with what's possible today and the opportunities and barriers ahead. The Metaverse could become a trillion-dollar revenue opportunity, and the B2B community has a prominent voice in shaping the Metaverse's future.

Simone Puorto
Travel Singularity